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  • Mood: Crazy
  • Reading: The Art of War
  • Drinking: Water
Greeting to the community,

After 6 months of bug fixing and a couple delays out of our control, the Inkscape Community is proud to announce that Inkscape 0.48.1 is out. Inkscape is an Open Source vector graphics editor, with capabilities similar to Illustrator, CorelDraw, or Xara X, using the W3C standard Scalable Vector Graphics (SVG) file format.

This version of the SVG-based vector graphics editor contains over 80 bug fixes as well as improves stability and performance on all platforms. Check out the release notes for a summary of some of the fixes and improvements, the milestone page for the full list of closed bug reports, or just jump right to downloading your package for Windows, Linux or Mac OS X.

List of Changes:
Release Notes (Very short summary of fixes)
Milestone Page (Full list of fixes)
0.48 Release Notes (Changes between 0.47 & 0.48)

Download Links:
Windows
OSX Leopard & Snow Leopard
Others
Greeting to the community,

After 9 months of intensive development, the Inkscape Community is proud to announce that Inkscape 0.48 is out. Inkscape is an Open Source vector graphics editor, with capabilities similar to Illustrator, CorelDraw, or Xara X, using the W3C standard Scalable Vector Graphics (SVG) file format.

This version of the SVG-based vector graphics editor brings improved performance and tons of new features, some of which are as follows: Spray Tool, enhanced Text Tool controls (super/subscripts, kerning, spacing, rotation and more), multi-path node editing, greater snapping abilities, custom "auto" swatches, LaTeX PDF export, new and improved extensions, better CMYK & ICC support, and much more. Additionally, it would be wrong to not mention the numerous bug fixes as well. Check out the full release notes for more information about what has changed, enjoy the screenshots, or just jump right to downloading your package for Windows, Linux or Mac OS X.

List of Changes:
Release Notes

Download Links:
Windows
OSX Leopard & Snow Leopard
Others
For those who have not heard of it, Inkscape is an open source (free) vector graphics program along the lines of Illustrator, Freehand, Xara, etc. The Inkscape developers will soon be releasing version 0.48 of Inkscape with many new features and enhancements. This contest is a call to all vector artists (and first timers) to show us what you can do with Inkscape.

The contest is being held via the #Inkscapers deviantART group and the details can be found in their Journal (link below). To learn more about Inkscape please visit our website. Deadline for submissions is April 15, 2009. The prize is getting your art included with the new version of inkscape and a credit for your contribution. Good luck to all who enter!

:bulletred:Inkscape Homepage
:bulletblue:Details & Submissions
:bulletgreen:Some favorites of the Inkscape Developers (art by the DA community)
Please go show the news some love!
  • Mood: Crazy
  • Reading: The Art of War
  • Drinking: Water
Greeting to the community,

After over a year of intensive development and refactoring, the Inkscape Community is proud to announce that Inkscape 0.47 is out. Inkscape is an Open Source vector graphics editor, with capabilities similar to Illustrator, CorelDraw, or Xara X, using the W3C standard Scalable Vector Graphics (SVG) file format.

This version of the SVG-based vector graphics editor brings improved performance and tons of new features, some of which are as follows: Timed autosave, Spiro splines, Auto-smooth nodes, Eraser tool, New modes in Tweak tool, Snapping toolbar & greater snapping abilities, New Live Path Effects (including Envelope), A huge collection of preset filters, New cairo-based PS and EPS export, Spell checker, Many new extensions, Optimized SVG code options, and much more. Additionally, it would be wrong to not mention the hundreds of bug fixes as well. Check out the full release notes for more information about what has changed, enjoy the screenshots, or just jump right to downloading your package for Windows, Linux or Mac OS X.

List of Changes:
Release Notes

Download Links:
Windows
OSX Leopard & Snow Leopard
Others
Unlike last time when it was a question, I can say with confidence that a final version of Inkscape 0.47 will be available in the near future! We only have 1 must-fix bug left (an important one, obviously) that someone is actively working on it. I have a handful of bugs I'd like to see fixed too, but a line has to be drawn somewhere.

So... once this last bug is closed, we wrap up the PR plans, get packages ready, and the magic will be released! And for the record, I think the "open" part of development for .48 (if we stick with the same version numbering scheme) will be all of 2 months, then lock down for bug hunt so we can try to have another release out in 6 months.
  • Mood: Crazy
  • Reading: Darkly Dreaming Dexter
  • Drinking: Mountain Dew Voltage
For those who have not heard of it, Inkscape is an open source (free) vector graphics program along the lines of Illustrator, Freehand, Xara, etc. The Inkscape developers will soon be releasing the long awaited version 0.47 of Inkscape with many new features and enhancements. This contest is a call to all vector artists (and first timers) to show us what you can do with Inkscape.

The contest is being held via the Inkscapers deviantART page and the details can be found in their Journal (link below). To learn more about Inkscape please visit our website. Deadline for submissions is May 25, 2009. The prize is getting your art included with the new version of inkscape and a credit for your contribution. Good luck to all who enter!

:bulletred:Inkscape Homepage
:bulletblue:Details & Submissions
:bulletgreen:Some favorites of the Inkscape Developers (art by the DA community)
Okay, if we rock... Inkscape 0.47 should be out in a couple months. As soon as we have regular test packages available for all major platforms, I will update again with that info.

P.S. Yes, that means it's time for me to finish a polished pic soon!
  • Mood: Crazy
  • Reading: SVG 1.2 Draft Spec
  • Drinking: Water
Hey all,

This Saturday, September 20, 2008 in Tempe, AZ (USA) the first ever ABLEConf will be taking place. It is a free conference aimed at showing small businesses what open source software is all about. How is this related to deviantART? Read on...

I will be doing a presentation as well as Q&A session on Inkscape (the open source vector graphics program).

Additionally, I was asked to put together a gallery of images created with Free and Open Source tools for the conference. Now onto the devious part, which leads to the following request:

If you have any images created/edited/composited with any FLOSS (Free Libre Open Source Software) tools such as Inkscape, The GIMP, Krita, Karbon14, Blender, Scribus, or your other favorite open source apps please get in contact with me directly via a note here on DA. We'd love to display your work and credit you appropriately (it's a great way to get free advertising if you're looking for contract work or just want to get the word out about your gallery here on DA). Note that were looking for Illustrations, Design (web, logos, marketing materials, etc), diagrams, blueprints, photography (obviously color corrected, manipulated, etc), industrial or trade related images, and the list could go on. A focus of the conference and this image gallery is to show the small businesses how versatile and powerful the tools available are.

If you are in AZ I'd recommend coming if possible. Additionally, if you are in AZ and not in the Metro Phoenix area, people from around the state are trying to arrange ride shares to reduce the cost for everyone making a trip. To find out more about the conference, the location, and the ride sharing go to www.ableconf.com/

Oh, and if you want to pass on the word too that would be more than welcome!  :)

Cheers and hope to here from you or see you there!

Woohoo!

Journal Entry: Tue Apr 1, 2008, 9:13 AM


If I...

could have predicted the release of Inkscape 0.46 would have taken so long, I would''t have talked about it so long ago. ;)

Inkscape 0.46 is out! Please go show the announcement some love! As usual, if you have any Inkscape Qs, please feel free to ask away. I do plan on doing a Live Path Effect tutorial soon that will show people how to do hair and fun stuff like that.

Also, I lucked out and saw Saul Williams a week ago and it was fantastic stuff. :)

-ScislaC
  • Mood: Crazy
  • Listening to: Atmosphere - Denvemolerado
  • Reading: SVG 1.2 Draft Spec
  • Playing: Crisis Core
  • Drinking: Water
For those who have not heard of it, Inkscape is an open source (free) vector graphics program along the lines of Illustrator, Freehand, Xara, etc. The Inkscape developers will soon be releasing the long awaited version 0.46 of Inkscape with many new features and enhancements. This contest is a call to all vector artists (and first timers) to show us what you can do with Inkscape.

The contest is being held via the Inkscapers deviantART page and the details can be found in their Journal (link below). To learn more about Inkscape please visit our website. Deadline for submissions is January 6th, 2008. The prize is getting your art included with the new version of inkscape and a credit for your contribution. Good luck to all who enter!

:bulletred:Inkscape Homepage
:bulletblue:Details & Submissions
:bulletgreen:Some favorites of the Inkscape Developers (art by the DA community)

What? Another year!

Journal Entry: Tue Dec 18, 2007, 3:09 PM


If I...

had my way, I wouldn't have worked on my birthday.

So yeah, another day, another year on this earth. Why must someone always ask "so, do you feel any older?" or "how does it feel to be XX?" ? Eh, oh well... enough b-day junk.

As usual, I only tend to post about exciting Inkscape or art related stuff. How about both? First, a new version of Inkscape is coming relatively soon. (really... it's all relative.) We're probably talking 6-8 weeks if my spoidey sense isn't off. I've gone down the features list a long time ago, so I won't do it again... all I have to say is that it's got new tools, incredible new features, innovate new effects, etc. BTW, watch out for an announcement later this week regarding an about screen contest for that next release.

I decided to add a new scrap of a WIP... yes, I still have another big WIP that I haven't worked on in a while, but, all of my freetime for art (which isn't much) has gone to the new piece.

-ScislaC
  • Mood: Crazy
  • Listening to: Saul Williams - Skin of a Drum
  • Reading: SVG 1.2 Draft Spec
  • Playing: Unreal Tournament 3
  • Drinking: Vodka --- lots of it

Clickety Clack

Journal Entry: Thu Apr 12, 2007, 8:40 AM


If I...

wish real hard, life will be more manageable.

First off, not enough art time... here's a scrap of two pics that are underway to prove I'm really working on stuff and not just blowing smoke. ;)

Second, at this rate Inkscape 0.46 is looking to be a much different program than 0.45. We got word on Google Summer of Code projects and we'll get open clipart library integration, a nice filter/effect UI, live path effects (excites me the most), PDF import (and hopefully improved export too), text improvements, some basic raster functionality, and a 3d box tool (difficult to explain, but my second most anticipated). These are all beyond exciting. Oh, and one of our guys who implemented the blur filter last summer is doing a local SoC type thing and will be adding a couple more SVG Filters. :)

But, wait... there's more! It looks like we've got some other new enhancements on the way. Transition to Cairo renderer (slightly improved speed, much better memory consumption), Stock GTK toolbars (resizable and I'm told there will be other magic too), docking dialogs (if the patch is approved), bucket fill tool, the calligraphy tool can do "etching" (guided strokes) & organic object thinning/thickening (I see it as ink pushing, screenshot), calligraphy tool can also now auto thicken/thin strokes based on the background, full gradient editing on canvas, tons of bug fixes, and who knows what else will be added since no one is really even talking about 0.46 yet. ;)

I also have the most ambitious and gritty project I've ever conceived floating in my head... All I can say is thank you Trent Reznor for haunting my mind with Year Zero. :)

That's the art related stuff, and that's what we're all here for, right? I hope all are well!

-ScislaC
  • Mood: Crazy
  • Listening to: Nine Inch Nails - Zero Sum
  • Reading: Joomla Documentation
  • Drinking: Vodka

Inkscape, The Universe, and Everything

Journal Entry: Tue Feb 6, 2007, 8:54 AM


If I...

I could go on with the "plant misery" from last time with the frost we had here a couple weeks ago, but I'll spare you. ;)

Everyone... please go show your support and "add love" to the Inkscape 0.45 release announcement. Honestly, I don't care if you use it... show your support for a community driven effort. :D

Another day, another Inkscape release... 0.45 is finally out the door, woohoo! Funny thing, we've already got some great new stuff for 0.46 in our development version. :) If we can also achieve half of what people have planned for the next release, well, all I can say is wow.

I will be going to the Southern California Linux Expo this weekend. If you live in the LA area, and love Inkscape, come and drop by the booth and say hi.

To the people I promised art to... don't worry, it's really still being worked on. :) (one piece is over 50% done, so that's good)

As usual, I hope all is well. Take it easy everyone.

-ScislaC
  • Mood: Crazy
  • Listening to: LEGO - j'eux
  • Reading: VMware Server Manual
  • Drinking: Vodka

Plants

Journal Entry: Thu Oct 26, 2006, 3:30 PM


If I...

had time, that would rule.

WTF is with my luck with plants?!?!?! So I get home after work last night and what do I come home to find? The crown from my fscking palm tree on the ground... yes, the entire top of the tree. I suppose I'm lucky that it fell forward and didn't fall backward through the window right behind the tree, but still. If you're not a homeowner and plan to go the route young, make sure you're wealthy first. So now I have to wait to get the estimate on the cost of tree removal and then I get the joy of replacing it too. Argh!

ANYWAY, not too many takers on the art pyramid. And since there was only 1 responder, I'll just do 2 pics for MissusHow now. ;) I actually have a different pic in progress currently, but I have already started one of the two for her as well. Woohoo!

Yes, you read right... I'm actually working on a few drawings actively right now. Here's hoping to a free enough schedule to finish them in a timely manner.

As usual... I hope all is well with everyone. I'm out!

-ScislaC
  • Mood: Crazy
  • Listening to: Sage Francis - Inherited Scars
  • Reading: VMware Server Manual
  • Drinking: Vodka

Art Pyramid

Wed Oct 11, 2006, 7:42 AM


If I...

Can I tell you how much I hate pyramid schemes and chain letters? Since this is actually an interesting idea, it's the only reason I'm in on it.

Kees (who has a pretty sweet first name in my opinion), one of my buddies from the Inkscape project posted an entry on his blog about an "art pyramid scheme". He also recommends using the Creative Commons Share-Alike license which I'm not going to push on people here, but will be doing so myself.

So... as with his. If you're one of the first 5 people who comment on this post, I'll create an original piece of art for you, but only if you promise to offer the same deal in your own DA Journal (as it's such a fitting place).

By the way, there is no guaranteed time-frame for said pieces, and no obligation on my end for it to be very detailed. ;)

-ScislaC
  • Mood: Content
  • Listening to: Sage Francis - Makeshift Patriot
  • Reading: VMware Server Manual
  • Watching: Grandma's Boy
  • Playing: Bleach DS
  • Eating: Grilled Chicken
  • Drinking: Vodka

Inkiness

Mon Jun 26, 2006, 12:27 PM


If I...

weren't so busy, maybe I would draw.

We finally got Inkscape 0.44 out the door this weekend. Development is already underway for some good new features. The Google Summer of Code kids are hard at work on some good stuff. I'm pretty excited to see what they can accomplish over the next month and a half.

Life is busy, crazy, blah blah blah... Just go grab your copy of Inkscape 0.44. :)

Take it easy all... I hope everyone is doing well!

-ScislaC
  • Mood:
  • Listening to: Duran Duran - Come Undone
The Inkscape team and community are proud to announce the release of Inkscape 0.44, "A Cross-platform Open Source Vector Graphics (SVG) Drawing Tool." Inkscape is a Vector editor along the lines of Adobe Illustrator, Macromedia Freehand, Corel Draw, etc except the source code is open to anyone and it is free of charge. Inkscape uses the World Wide Web Consortium's (W3C) scalable vector graphics format (SVG). As usual, this release has addressed a number of high priorty issues that users had reported and is the most fetaure packed version to date. We owe a huge thanks to the strong developers and user community that have contributed countless hours on Inkscape 0.44.

:bulletblue: New Features in 0.44

:pointr:Layers Dialog: Probably one of the most oft-requested features... a traditional Layers Dialog. In addition, we do also have support for sub-layers now as well.
:pointr:Outline Mode: An alternate rendering mode that shows all paths and shapes rendered as inverse (black on light background and vice versa) outlines of constant width (1 screen pixel regardless of zoom), without fill.
:pointr:Docked Color Palette: At the bottom of the interface we now have a color palette docked for easy access to a palette of your choice. We have included a number of stock palettes with it as well which can be accessed by the arrow to the right of the colors.
:pointr:Node Sculpting: Normally, when you have several nodes selected and you drag one of them, all selected nodes move by the same amount. Now, if you Alt-drag one of the selected nodes, only that node is fully displaced; other selected nodes are moved less than the full amount, so that those farthest from the drag point remain stationary. This is similar to "proportional editing" or "soft selection" in 3D editors such as Blender. The best part? It reacts to pressure sensitivity of a tablet pen.
:pointr:Selected Style Indicator: Similar to style selectors from other software but a little different. On the left end of the statusbar you can quickly view and change the fill and stroke of the selected objects. One benefit is when you select multiple objects with different fills, it can blend colors as well as inform you of what different styles are applied.
:pointr:Calligraphy - Tremor: Adjustable in the Controls bar from 0.0 to 1.0, it will affect your strokes producing anything from slight unevenness to wild blotches and splotches. This significantly expands the creative range of the tool.
:pointr:Paste Size: A number of commands are added to easily scale selected objects to match the size of the object(s) previously copied to the clipboard. They are all in the Paste Size submenu in Edit menu.
:pointr:Effects: Our extensions are now enabled by default on all platforms.
:pointr:Clipping & Masking: Any object can be non-destructively intersected with a path (called a clipping path) so that only the intersected portion of the object is visible. Any object can be non-destructively masked by another object (called mask) so that: the mask's black or transparent areas become fully transparent in the masked object; mask's opaque white areas become fully opaque; and all intermediate colors translate into intermediate levels of opacity in the masked object.
:pointr:Selective Bitmap Tracing with SIOX: We have an early version of the Simple Interactive Object Extraction (SIOX) algorithm (see siox.org) implemented in this release. This clever algorithm from the realm of Image Recognition allows you to extract a foreground object from the background with ease.
:pointr:Improved PDF Export w/ Transparency: It's not perfect by any means, but a big improvement over our last release. Expect much bigger and better changes for the next release too.
:pointr:New icons, redesigned preferences dialogs, rearranged menus, many cosmetic improvements
:pointr:Hundreds of bug fixes, rendering speed is faster, and many other improvements!

Inkscape is open to all types of contributions by people with all different skill levels from around the world. Inkscape needs translators, web designers, people to help answer questions, and developers to help reach the project's goal of SVG compliance and to be the best vector editor around.

:bulletgreen: Inkscape website - At the top of the page it has a download link that should take you directly to the appropriate download for your operating system. (well, for Windows and Mac at least... Linux users have multiple options)
:bulletgreen: Release Notes -  If you want more in-depth info on the changes since the last version, this is the place.
:bulletgreen: Screenshots
:bulletgreen: Inkscape Manual

:bulletred: Inkscape on dA
:pointr: dA Inkscape Community
:pointr: Inkscape art in the dA community (developer selections)

As a final note, please report any bugs you may find. There will be a few “point” releases with bug fixes for this stable version (there always are).

Enjoy! :iconscislac: on behalf of the rest of the Inkscape developers. Draw Freely.

Mandatory Update

Thu Jun 1, 2006, 12:43 PM


If I...

only had time...

Just updating for the sake of it. :D

We are wrapping up the 0.44 release of Inkscape and it will be good to get out the door considering it's been over 6 months since our last release. This year we got 5 students from Google's Summer of Code, so that will be nice to see what they can whip up over the next 2 months. The basic work on the SVG Filters is starting to trickle in... that means sometime soon that I can finally finish a few old projects in a sane way. Plus, there will be a mandatory update to Gaze. ;)

Uhm, yeah... that's about it. I am working on a collaboration right now, and that will be the next piece that I upload. We're probably looking at a month for that though as I have other obligations. :( I hope everyone is doing well... L8Z

-ScislaC
  • Mood:
  • Listening to: KMFDM - New American Century